Games for Carers — Probably a Good Thing
Any time we hear stories about big companies performing an ostensibly charitable act, our first instinct is to assume that there’s either a catch or an ulterior motive.
We think this because we’re right.
The thing is, every act of charity has an ulterior motive. We help our neighbor move because we hope they’ll help us later. We set up our parents’ Wi-Fi because they helped us learn how to walk.
Or maybe we just do good to feel good about ourselves. In any event, we always try to gain some advantage from doing the right thing.
So, it’s usually better to analyze an act of charity based on how much good it does instead of the supposed motives of the do-gooder, because those motives are complex and always a little selfish.
The new Games for Carers initiative, a scheme by big publishers like EA and Konami is a good thing. It gives helpful coping tools to the people who under the most stress: the people who are putting their health and even lives on the line for our health and lives. They deserve a lot right now. So if they like games, let them have games.
As long as the publishers don’t turn around and, I don’t know, retroactively charge the nurses and doctors who took advantage of the free fun, then this is a good thing. Are the publisher’s doing this out of the goodness of their hearts? Maybe. Possibly. Are they also trying to look altruistic and get some good press? Probably. Could be.
But who cares? This is a net positive. And a net positive is good enough nowadays.